Showing posts with label iPhone and The History. Show all posts
Showing posts with label iPhone and The History. Show all posts

iPhone: Hardware-Screen & Interface

Hardware
Screen and interface


The 9 cm liquid crystal display (320×480 px at 6.3 px/mm, 160 ppi) HVGA touchscreen with scratch-resistant glass is specifically created for use with a finger, or multiple fingers for multi-touch sensing. Because the screen is a capacitive touchscreen, bare skin is required whenever a style or a normal glove prevents the necessary electrical conductivity.
Almost all input is given through the touch screen, which understands complex gestures using multi-touch. The iPhone user interface enables the user to move the content itself up or down by a touch-drag motion of the finger. For example, zooming in and out of web pages and photos is done by placing two fingers on the screen and spreading them farther apart or closer together. Similarly, scrolling through a long list in a menu works as if the list is pasted on the outer surface of a wheel: the wheel can be "spun" by sliding a finger over the display from bottom to top (or vice versa). In either case, the list continues to move based on the flicking motion of the finger, slowly decelerating as if affected by friction. In this way, the interface simulates the physics of a real 3D object. There are other visual effects, such as horizontally sliding sub-selections and co-selections from right and left, vertically sliding system menus from the bottom (e.g. favorites, keyboard), and menus and widgets that turn around to allow settings to be configured on their back sides.
The display responds to three sensors. A proximity sensor shuts off the display and touchscreen when the iPhone is brought near the face to save battery power and to prevent inadvertent inputs from the user's face and ears. An ambient light sensor adjusts the display brightness which in turn saves battery power. A 3-axis accelerometer senses the orientation of the phone and changes the screen accordingly. Photo browsing, web browsing, and music playing support both upright and left or right widescreen orientations, while videos play in only one widescreen orientation.
A software update allowed the first generation iPhone to use cell towers and Wi-Fi networks to locate itself despite lacking a hardware GPS. The iPhone 3G includes A-GPS but also uses cell towers and Wi-Fi for location finding.
A single "home" hardware button below the display brings up the main menu. Subselections are made via the touchscreen. The iPhone utilizes a full-paged display, with context-specific submenus at the top and/or bottom of each page, sometimes depending on screen orientation. Detail pages display the equivalent of a "Back" button to return to the parent menu.
The iPhone has three physical switches on its sides: wake/sleep, volume up/down, and ringer on/off. These are made of plastic on the original iPhone and metal on the iPhone 3G. All other multimedia and phone operations are done via the touchscreen.source

iPhone and The History

iPhone
The iPhone is an Internet enabled multimedia smartphone designed and marketed by Apple Inc. It has a multi touch screen with virtual keyboard and buttons, but a minimal amount of hardware input. The iPhone's functions include those of a camera phone and portable media player (equivalent to the iPod) in addition to text messaging and visual voicemail . It also offers Internet services including email, web browsing, and local WiFi connectivity. The first generation phone hardware was quad band GSM with EDGE; the second generation also adds UMTS and HSDPA.
Apple announced the iPhone on 9 January 2007. The announcement was preceded by rumors and speculations that circulated for several months. The iPhone was initially introduced in the United States on 29 June 2007 and is in the process of being introduced worldwide. It was named Time magazine's Invention of the Year in 2007. On 11 July 2008, the iPhone 3G was released and supported faster 3G data speeds and Assisted GPS.
History of The iPhone
The genesis of the iPhone began with Apple CEO Steve Jobs’ direction that Apple engineers investigate touchscreens. Apple created the device during a secretive and unprecedented collaboration with AT&T Mobility Cingular Wireless at the time of the phone's inception—at a development cost of US$150 million by one estimate. During development, the iPhone was codenamed "Purple 2". The company rejected an early "design by committee" built with Motorola in favor of engineering a custom operating system and interface and building custom hardware.
The iPhone went on sale in the United States on June 29, 2007. Apple closed its stores at 2:00 pm local time to prepare for the 6:00 pm iPhone launch, while hundreds of customers lined up at stores nationwide. Apple sold 270,000 iPhones in the first 30 hours on launch weekend. In 2007, 8 million iPhones were sold in the U.S. according to the Entertainment Software Association. The original iPhone was subsequently made available in five other countries: Ireland, the UK, France, Germany, and Austria.

On July 11, 2008, Apple released the iPhone 3G in twenty-two countries, including the original six. Forty-eight more are expected to follow in the months afterwards. The first iPhone 3G in the world was sold in Auckland, New Zealand to Jonny Gladwell, a 22-year-old student, at one minute past midnight NZST. In the United States, purchasing the new phone will require signing a two-year provider contract with AT&T. On the iPhone 3G release date in the United States, many units initially failed to activate because Apple's iTunes servers were overloaded. Apple sold 1 million iPhone 3Gs in its first 3 days on sale.source